Image → PBR · in your browser

Turn any image into production-ready PBR materials.

Drop a texture, get albedo, normal, roughness, metallic, AO and height maps in seconds — with a live 3D preview. No install, no signup to try.

Everything you need to texture in 3D

Six PBR maps from one image, with a live preview and full controls.

Albedo

De-lit base color — automatically divides out baked-in lighting and shadows.

Normal Map

Tangent-space normals derived from image gradients. Adjustable strength & blur.

Roughness

From local detail — smooth surfaces stay smooth, rough textures look rough.

Metallic

Mask built from darkness + desaturation. Tune base and contribution.

Ambient Occlusion

Cavity shading approximated from luminance valleys for extra depth.

Height / Displacement

Normalized luminance map for displacement and parallax effects.

Live 3D preview

Sphere, cube, plane or torus — see the material applied in real time.

Per-channel inspector

Switch any map onto the 3D object alone to debug your texture.

Seamless tiling

Auto mirror-blend edges so your texture wraps cleanly.

ZIP export

All maps packaged with a README in one click. Drop straight into your engine.

Presets

Save your slider configurations and reuse them across projects.

Batch (Pro)

Process whole texture packs in one go and get a folder of materials.

Built for indie game devs & 3D artists

Drop in textures from Substance, Unity, Unreal, Blender, Godot — they all consume PBR PNGs.